Defend your monolith from the never-ending waves of missiles! Left & Right mouse button to rotate tiles clockwise and counterclockwise. Metal blocks take far more hits than a normal one. Use these to your advantage! Powerups can be activated by touching two or more of the same type together. When your meter is full, unleash your own devastating. Available on: Windows and Mac OS via Steam and itch.io Developer: Laundry Bear Games In this very short narrative game, you play as Charlie, recently hired at a small funeral home.
- Monolith (itch) (skeletonmob) Mac Os Download
- Monolith (itch) (skeletonmob) Mac Os Version
- Monolith (itch) (skeletonmob) Mac Os Free
- Monolith (itch) (skeletonmob) Mac Os Iso
Data scrapped from the LD38 jam. GitHub Gist: instantly share code, notes, and snippets.
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Monolith (itch) (skeletonmob) Mac Os Download
Recent community posts
Just charge money for :) It doesn't have to be much right?
This game seems quite impressive! Is there a demo for mac too?
Ok I fixed it. Simply open the terminal and type:
chmod +x /Applications/DEIOS.app/Contents/MacOS/Mac_Runner
Hey, just bought the game for OS X. My System is pretty much up do date 'High Sierra'.
When I try to open the game, I get the error message 'Can not open the program DEIOS'
Just stumbled upon this. Seems quite interesting. Seems like it will be very deep gameplay wise. Which engine are you using?
Download the game for best experience.
Jeff goldblums morning commute mac os.
Take a journey to an ancient monastery that is said to contain legendary treasure!
- Solve mysterious monolith puzzles scattered across the island.
- 3 unique beautiful locations with 4 puzzles each.
- Short but sweet storyline presented through interactive dialogues.
Monolith (itch) (skeletonmob) Mac Os Version
Credits
Developed by Theogen Ratkin in 2 weeks for a friend's birthday.
- Pillar sound is mixed from from:
- Some tiles are inspired by Adam Saltsman's 'Cavernas'
The game itself was hugely inspired by Evan's Remains.
Updated | 22 days ago |
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | |
Author | THE0R |
Genre | Puzzle |
Made with | Godot, GIMP, Audacity |
Tags | Forest, Mountains, Narrative, Pixel Art, Puzzle-Platformer, Relaxing |
License | GNU General Public License v3.0 (GPL) |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | About a half-hour |
Languages | English, Russian |
Inputs | Keyboard, Gamepad (any) |
Accessibility | Subtitles |
Links | Source code |
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Hi Theor :P
I played through the whole game and wow. I'm blown back by the direction you took for this game. I love the simplicity of the art. It looks beautiful even though the art design is quite simple. It took me a while to get the mechanics of the puzzles so perhaps when the player struggles for about a minute, you can show an arrow that points down above a pillar. Christmas eve sprint mac os. Other than that, the game mechanics are nice and the puzzles have a nice progression in difficulty so good job. :D
It's really inspiring to see and play this game from start till finish. I've been a quite unmotivated to make games recently because of issues I don't want to get into but in short, thank you. Aron - on guardian trials mac os. It's inspiring to see the games you've been making and it's quite nice to see how far your journey as a game dev has taken you. Amazing work and a joy to play.
5/5 :D
Monolith (itch) (skeletonmob) Mac Os Free
Wow, thanks, I'm so happy that my games inspire you, it really means a lot to me! I had some difficulties developing this game as well, but it's people like you that make it all worth it!
And I'm definitely waiting for new games from you, they always get to be highlight of my day. I'm still replaying A Virtuous Run from time to time. :-)
A very nice game! Didn't have time to play it through to the end yet, but I already love the concept, the art, & the music. Feels very calm & satisfying!
One suggestion: turn on vsync. The game is running at 3400 FPS on my system which causes noticeable stuttering (e.g. the player's head is sometimes one pixel behind the body) and forces the GPU to run at 100%.
Thanks a lot for the kind words, I'm so glad that you love it!
And you are right about Vsync, I just pushed an update that enables it and also optimizes framebuffer allocation.
I tried the new version - yep, vsync is fixed, thank you!
Took time to play the game till the end and I'm loving it. The controls are smooth, the pacing feels natural. Took me a while to understand what I am supposed to do when I met the first puzzle, though. The monastery art is awesome, the story is simple yet cute and heartwarming. Great job!
Thank you for playing! Your comment is very kind, I'm now as happy as those monks if you chose the first ending. ;-)
Monolith (itch) (skeletonmob) Mac Os Iso
And I'm definitely waiting for new games from you, they always get to be highlight of my day. I'm still replaying A Virtuous Run from time to time. :-)
A very nice game! Didn't have time to play it through to the end yet, but I already love the concept, the art, & the music. Feels very calm & satisfying!
One suggestion: turn on vsync. The game is running at 3400 FPS on my system which causes noticeable stuttering (e.g. the player's head is sometimes one pixel behind the body) and forces the GPU to run at 100%.
Thanks a lot for the kind words, I'm so glad that you love it!
And you are right about Vsync, I just pushed an update that enables it and also optimizes framebuffer allocation.
I tried the new version - yep, vsync is fixed, thank you!
Took time to play the game till the end and I'm loving it. The controls are smooth, the pacing feels natural. Took me a while to understand what I am supposed to do when I met the first puzzle, though. The monastery art is awesome, the story is simple yet cute and heartwarming. Great job!
Thank you for playing! Your comment is very kind, I'm now as happy as those monks if you chose the first ending. ;-)